1. Introduction
  2. CPU
    1. Encoding of the "branch-zero" instructions (BLTZ/BGEZ/BLTZAL/BGEZAL)
    2. Unaligned loads and stores (LWL/SWL and LWR/SWR)
    3. Load Cancelling
    4. Manual Errata
  3. GPU
    1. Commands
      1. GP0 - Rendering Commands
      2. GP1 - Display Commands
  4. References