- Introduction
- 1. CPU
- 1.1. Encoding of the "branch-zero" instructions (BLTZ/BGEZ/BLTZAL/BGEZAL)
- 1.2. Unaligned loads and stores (LWL/SWL and LWR/SWR)
- 1.3. Load Cancelling
- 1.4. Manual Errata
- 2. GPU
- 2.1. Commands
- 2.1.1. GP0 - Rendering Commands
- 2.1.2. GP1 - Display Commands
- References